In the meantime, development is cracking on. It seems like the work exploded exponentially from our original plan, something to keep in mind if you want to do a point and click. We are nearly there though, with the exception of sorting out voice acting and music. We've already contacted some platforms to begin the verification process ahead of time and soon enough we'll be trying our hand at steam greenlight.
This entire post seems really subdued, even to me. I blame the grey weather and my lovely cold which has been making me uncomfortable all day.